Rockstar Games and Team Bondi Finished After Hellish “L.A. Noire” Development

[via]
The less-than-stellar L.A. Noire has received high praise from critics and consumers alike. Well, Rockstar Games doesn’t seem to care about any of that success. According to one report, they’re finished working with Australian developer Team Bondi for good.
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“Rockstar also made a huge contribution to the development; their producers were increasingly influential over the last two years of the game’s development, and overruled many of the insane decisions made by Team Bondi management.”
“At a lower level, Rockstar also pitched in with programmers, animators, artists, QA, etc. Part of the conflict between Team Bondi and Rockstar was due to Rockstar’s frustration with Team Bondi’s direction, and eventually Team Bondi’s management in turn resented Rockstar for taking lots of creative control.”
“It’s also worth pointing out that Rockstar used to be very keen on making Team Bondi something like ‘Rockstar Sydney’—the more they worked with Team Bondi management, the more they came to understand that this was a terrible idea.”
I still think it’s safe to say that we’ll be seeing a sequel for L.A. Noire in the not-so-distant future. I just doubt that there will be any little Rockstar logo on the box. Maybe Activision will pick them up; they seem to be able to handle all the difficult development studios.
[Kotaku]
